I played the game for a bit and have a few takeaways. For one, you really undersell the environments with your description, they look great. I noticed that the dash propels you forward rather than the direction you are looking, whether intentional or not. I also found the dash mechanic to be a little inconsistent as sometimes it wouldn't activate even when the key was pressed. Last thing about the dash, I swear, but having it be on control is really awkward. I think a mouse button would be better considering you are already using it to look around.
I can tell you took a lot of inspiration from Cluster Truck and you really captured the feel of it. I look forward to seeing this game progress. Good luck with it!
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I played the game for a bit and have a few takeaways. For one, you really undersell the environments with your description, they look great. I noticed that the dash propels you forward rather than the direction you are looking, whether intentional or not. I also found the dash mechanic to be a little inconsistent as sometimes it wouldn't activate even when the key was pressed. Last thing about the dash, I swear, but having it be on control is really awkward. I think a mouse button would be better considering you are already using it to look around.
I can tell you took a lot of inspiration from Cluster Truck and you really captured the feel of it. I look forward to seeing this game progress. Good luck with it!
Hello, thanks for playing the game! The dash is intentional to do that and it doesn't work sometimes because it is set on a 3 seconds cooldown.
Alrighty, just be sure to add an indicator for the cooldown